Update 0.4


Gameplay Changes

  • When fewer than three locked Legendary cards remain, Legendary unlock rewards fill the empty choices with locked Rare cards.
  • Minions with Can't Attack now visually recoil when they skip their combat turn.
  • Various UI Improvements to improve readability.

Bug Fixes

  • Fixed a Changeling bug that caused the game to get stuck when returning to camp.
  • The browser version now caches generated Amalgam artwork and preserves filesystem changes between sessions, reducing repeated downloads and missing images.
  • Failed or unavailable Amalgam art generation now reports an error instead of leaving the game waiting indefinitely.
  • Frenzy minions killed before a queued follow-up attack no longer attack after death.
  • Manual attack targeting now ignores selected minions with Can't Attack while assigning the target to other valid selected minions.
  • Amalgams made from copies of the same card no longer appear in the Card Collection.
  • Nested card, artifact, and popup canvases now retain their intended positions and sizes.

Files

mythbinder-windows.zip 152 MB
Version 0.4.0 7 days ago
mythbinder-macos.zip 283 MB
Version 0.4.0 7 days ago
mythbinder-html5.zip Play in browser
Version 0.4.0 7 days ago

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