<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Mythbinder Devlog - itch.io</title><link>https://virtualmaker.itch.io/mythbinder</link><description>The roguelike auto-battler card game where any minion can be combined with any other!</description><item><guid>https://virtualmaker.itch.io/mythbinder/devlog/1649104/update-04</guid><title>Update 0.4</title><link>https://virtualmaker.itch.io/mythbinder/devlog/1649104/update-04</link><pubDate>Tue, 01 Sep 2026 20:34:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Gameplay Changes When fewer than three locked Legendary cards remain, Legendary unlock rewards fill the empty choices with locked Rare cards. Minions with Can&#039;t Attack now visually recoil when they sk...</p>]]></description></item><item><guid>https://virtualmaker.itch.io/mythbinder/devlog/1607734/update-030</guid><title>Update 0.3.0</title><link>https://virtualmaker.itch.io/mythbinder/devlog/1607734/update-030</link><pubDate>Tue, 28 Jul 2026 22:34:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes Added the Card Collection for browsing unlocked Wyrms, Fae, spells, and saved Amalgams, with search, type filters, and a new-card filter. Generated Amalgams and their artwork are now saved to...</p>]]></description></item><item><guid>https://virtualmaker.itch.io/mythbinder/devlog/1588488/update-020</guid><title>Update 0.2.0</title><link>https://virtualmaker.itch.io/mythbinder/devlog/1588488/update-020</link><pubDate>Thu, 16 Jul 2026 18:59:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Mythbinder 0.2.0 Changes Combat fatigue now damages every minion from round 4 onward, preventing battles from becoming stuck when neither side can win. Daily Binding image generations have increased f...</p>]]></description></item></channel></rss>